Frequently Asked Questions


What is Profundis?

"De Profundis" is the title given to one of the most well-known (and most bitter) letters in the history of literature: the one sent by Oscar Wilde to his beloved Bosie while he was in prison due to his homosexuality.

Hence comes the title of the game "De Profundis", inspired in the tales of Howard Philips Lovecraft. The game is played through the writing of letters.

Who is Lovecraft?

H.P. Lovecraft

Howard Philips Lovecraft (1890-1937) was a North-American author who wrote mainly fantasy and horror stories. Some of his most popular works are "At the Mountains of Madness", "Dagon", "The Case of Charles Dexter Ward", "The Dunwich Horror" and "The Call of Cthulhu". The latter became the title of one the best and most popular role-playing games published to date. You will find more information about this game in the Spanish-language section El Estudio de Lovecraft.

Lovecraft's heroes are lonely men who are forced to endanger their lives and minds to fight the undescribably terrible forces of the Cthulhu Mythos. Many of these stories are structured around the letters and diaries written by these investigators... or around the newspaper clippings informing of their fate when they eventually die... or worse.

What is the game about?

Players create characters by defining their background, personality, interests, ec. Characters can be investigators of the occult or common people who get involved in terrifying stories, in the purest Lovecraftian style. Pairs of characters will stablish a correspondence, so players(-writers) will create, through the letters their characters exchange, their own horror story.

Who can see my postal address?

Your postal address will be only available to characters that you previously accepted for postal correspondence. First, they need to send you and invitation, and when you accept the invitation, both players can see the postal address of each other. You can remove or update your postal address in your settings.

Will De Profundis store my Facebook account data?

We only use your Facebook account ID to link your characters to you. We do not store other information of your Facebook account. We use your Facebook account email to verify the characters of previous versions of De Profundis.


How many characters can I have?

You can create as much characters as you want. There is no limit.

What is the difference between a character in the 1920s and one in the present?

Lovecraft lived and wrote in the first decades of ythe 20th century, so most of the games based on his works are set in the 1920s. This setting gives the game some unique flavour. A character in the 1920s can only correspond with characters of the same period. You may want to use historical, cultural or social references in your letters to set the ambient right.

If you prefer the avoid these little complications or would rather give your stories a technological side, you may create characters for playing in the present time. These will only correspond with other characters in the present.

The 'era' of a character is a fixed piece of data that cannot be changed later. Choose well.

How can I edit the name/gender/timeline of my character?

You will be able to change all your character information while you are not in correspondence. If your character send or recieve a letter, the name, gender and timeline can not be edited anymore.

How can I delete a character?

If a character has been part of a correspondence, you will not be able to delete it. On the other hand, if you have just created it and have not used it in the game yet, you will be able to delete it.

Select the character by clicking on his name in the left-hand side post-it. Once you enter its panel, you wil find the option "Delete" under its portrait. After clicking, you will be asked for confirmation, and if you accept, the character will be lost forever for the Society.

Can my character die?

Of course. Actually, in the worlds of Lovecraft, it is highly likely. It depends on you, however, how your character will end. Remember you are creating the story. Would you like a heroic death in which the character's self-sacrifice saves the world? Or maybe this one insignificant death is just a reflection of the impotence of Humanity in the face of the cosmic horrors that lurk in the shadows? It depends on you.

For your character to die, you will need to write one last letter and select "The character dies after this letter". This letter could be the last one written by the character (and it may include clues of the steps that would lead the character to a tragic end), it could be a note of suicide (if the experiences lived have left an impression on his sanity), or it might come from a relative or legal representative who informs of the demise of the correspondent (to mention a few examples).

When you send the last letter, you will be able to write an obituary about your character. It will dissappear from your characters list and will be sent to the graveyard.

What means the diferents character states?

  • An available character will be seen by all the users and can recieve and send any type of correspondence.
  • An occupied character will not be available for new correspondences, but will be able to recieve or send new letters from open correspondences.
  • A hidden character will not be available for correspondences or visible in all the society. No ones can contact you.
  • A dead character will not be available for correspondences or visible in all the society and can not be recover or edited. This characters will be sent to the graveyard, and will no longer appears on your character list.


How can I find a correspondent?

Go to "Corresopnsals". There you can search for other characters in all available in the Society. When you find one of your interest, you can start a correspondence (for online game) or send and invitation (for postal game). You will be able to write to characters of your same timeline.

How do I write my first letter?

After you have chosen a correspondent, you can send him a first letter. Maybe this correspondent will be or not interested on be in correspondence with you, and can accept or decline your first letter. That's depend in how is your character and the content of the letter is of interest for the correspondent.

Remember that you can send all the letters you want.

I have received an invitation, what do I do now?

First of all, read it, read the profile of the character who sent it, and then decide if you're interested in corresponding. If you're not, click "Reject Invitation".

However, if you wish to correspond with that character, simply reply his invitation with your own letter. Thus, you will have already stablished a correspondence.

Remember that invitations are only for postal correspondences. If you want to write only in the web, just "start a new correspondence" instead.

I have sent an invitation, what do I do now?

You must wait for the other person to reply. They may accept your invitation (thus starting a correspondence) or reject it (perhaps just because your character doesn't fit the story the other player has in mind).

Remember you can send as many invitations as you wish, until someone accepts theirs.

I have a correspondent. What happens now?

Congratulations! You're deep into the game now. Here comes the interesting part.

From now on, you can exchange letters in turns, creating a unique story for both your characters to live, and everyone to read.

I have a correspondent but I can't send a letter. What's wrong?

Your corersopndent have change his status as "hidden". You will not be able to write again to that character until it change his status to "available" or "occupied".

My correspondent is not replying, what can I do?

If he doesn't reply or is not interested (or even if you don't like the story he is developing), you can write a final letter to close your correspondence. Your character will then be free again to correspond with someone else. Remember that one of your character can be in correspondence with more than one character.